BFA in Digital Arts and Design

Learning Outcomes

  • Demonstrate a working knowledge of printing software and technology.
  • Critically evaluate examples of illustration.
  • Develop and realize concepts/goals in the development of commercial imagery.
  • Develop innovative system approaches including packaging, games and branding for the market.
  • Demonstrate interpretive and analytical skills in assessing creative advertising strategies, abstracted and emotive approaches in figure drawing.
  • Demonstrate competency in analyzing and understanding twentieth and twenty-first century graphic design history.

Learning Environment

Digital Art and Design

Curriculum

First Year
FALL
ART A105 - Beginning Drawing
ART A111 - Two Dimensional Design
ART A113 - Three Dimensional Design
ENGL A111 - Methods of Written Communication
MATH - Quantitative Skills
SPRING
ART A112 - Color Design
ART A205 - Intermediate Drawing
ART - Beginning 2D/3D Studio
ENGL - 200 Level Written Communications
COMM - Oral Communications
Second Year
FALL
ART A261 - History of World Art I
ART A252 - Beginning Graphic Design & Illustration
ART A307 - Life Drawing/Composition I
ART A252 - Digital Art & Design
GER - Natural Science with Lab
SPRING
ART A262 - History of World Art II
ART - Beginning 2D/3D Studio
ART A353 - Illustration I
ART - Second Concentration Beginning Studio
GER - Natural Science
Third Year
FALL
ART A301 - Intermediate Graphic Design
ART A203 - Introduction to Art Education
PHIL A401 - Aesthetics
ART - Art History/Education/Studio Elective
GER - HIST A110
SPRING
ART - U.D. Art History
ART A453 - Illustration II
ART - Secondary Concentration Studio
ART - Art History/Education/Studio Elective
GER - HIST A102
Fourth Year
FALL
ART - U.D. Art History
ART A452 - Advanced Graphic Design
ART A491 - Senior Seminar
ART - Secondary Concentration Support Course
GER - ANTH A250
SPRING
ART - U.D. Art History
ART - A390/A490 or A498
ART A499 - BFA Thesis
GER - Fine Arts
GER - JPC A101
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